14 сентября 2012 - Админ

New functions in DIALux Version 4.5.9
   New features and increments
   Changes in existing functionality
   Installation after Internet Download
   Installation from CD
Online Menu
   Online Update
   Manage Newsletter subscription
   Wishes and Feedback / Send problem report
Install Luminaire Data
   About PlugIns
   About Online Catalogues
   Lamp PlugIns
DIALux directories
   Background information
   Furniture, textures, my database
   Projects and raytracing files
   Program files, support
   Common used program files (DIALux, PlugIns)
DIALux Light
Working with Wizards
The DIALux User Interface
   The CAD Window
   The Project manager
   The Luminaire Selection
   The User Database
   Insert Luminaire Files into DIALux
   Lamp PlugIns
   The Furniture Tree
   The Colours Tree (since version 4.3, formerly Texture Tree)
   The Output Tree
   The Guide
   The Inspector
   Edit Mode
Optimise Personal Settings
   General Options
   Direct3D as an alternative to OpenGL
Create a New Project
   Open a new project
   Project information in the file open dialog
Edit Rooms
   Edit Room Geometry
   Edit Room Data
   An easy method for determining maintenance factor
   Extended method for determining maintenance factor
   Modify Properties of Individual Walls
Insert Room Elements
   Modify a Room with Room Elements
   Vault and half vault
   Insert via Property Page
Insert Furniture
   Insert Furniture
   Insert via Property Page
   Create Furniture
   Import Furniture Files
   Extrusion Volumes
   Subtraction of Objects
   Selecting Single Surfaces
   Windows and Doors
   Decoration Objects
   Insert Decoration Objects
   Calculate with Decoration Objects
Insert Textures
   Insert via Drag & Drop
   Edit Placed Textures
   Delete Textures
   Import Textures into the Texture Tree
   Edit Room Geometry with DWG or DXF-File
Duplicate (Copy Rooms/Scenes/Streets)
   Duplicate an Existing Room
Insert and Edit Luminaires and Luminaire Arrangements
   Online Catalogues
   Individual Luminaires
   Aligning Luminaires
   Inserting Luminaire Fields
   Inserting Luminaire Lines
   Aligning Lights
   Inserting Luminaire Circles
   Separating Luminaire Arrangements
   Modify the position of a Luminaire
   Luminaires with articulated joints
   Unrestricted lighting arrangements
   Aligning luminaire arrangements
   Calculation of luminaire geometry included
Illumination strategies
   Insertion of luminaries with „direct planar lighting”
   Insertion of luminaries with „vertical planar lighting”
Coloured light
   Background information
   Lamp spectrum / Light colours
   Colour filters
   Coaction of spectral distribution of the light source and colour filter
   Light colours in the ray tracing
   White balance
Light Scenes and Control Groups
   Generate a project with light scenes and control groups
   Modify light scenes and control groups
   Export of light scenes
Emergency lighting
   Escape route lighting
   Open area lighting (anti panic)
   High risk task area lighting
   Luminaires with emergency lights
   Emergency lighting data sheet
Daylight calculation in DIALux
   Sky types in DIALux
   Light Scenes
   Daylight calculation
   Sun and shadow visualisation
   Settings in the calculation dialogue
Working in the 3D View
   Setup the 3D View
   Check Calculation Values in the 3D View
   Save 3D View
   Presentation of false colour rendering
Working in Various Views
   Save 3D CAD views
Wireframe Model
Editing Inserted Objects
   Moving Objects
Using any surface as a working surface
   Moving and Rotating Objects without Pick Grid
   Scale or rotate
   Rotating Objects
   Scaling Objects
   Combining and Saving Objects
   Moving the Coordinate Origin of an Object
   Resetting the rotation of the origin
   Editing Object Surfaces
Arrangement aids
   Measurement of distances
   Working with the snap grid
   Automatic help lines
   Helping areas defined in the ruler
   Working with help lines
   Simple help lines
   Poly help lines
   Spline help line
   Circular help line
   Help grids
   Copy and paste with CTRL+C, CTRL+V and CTRL+H
   Copy Along a Line
   Align and distribute
   Centre objects in the room
Calculation Surfaces and other Calculation Objects
   Calculation Surfaces
   Calculation surfaces for different types of illuminance
   Task Areas
   Calculation Points
   UGR Calculation
   Insert UGR Calculation Point and UGR Calculation Area
   Adjust Viewing Direction of UGR Observer and UGR Area
Exterior Lighting
   Exterior Scenes
   Ground Elements
   Floodlight Illumination
Lighting Design according to prEN12464 Part 2 / EN8995-2
   Glare Rating
   Obtrusive Light / ULR Calculation
   Obtrusive Light / Luminous Intensity Calculation Point
Street Valuation Fields in Exterior Scenes
Road lighting
   Standard Streets
   Quick Street Planning Wizard
   Wizard Optimised Street Light Arrangement
   Street Planning without Wizard
   Illumination Conditions Wizard
   Illumination Class Wizard
   Street Illumination
   Luminance Calculation according to DIN 5044
Global Output Settings
   User Data and Project Data
   Global Settings
   Viewing Calculation Results
   Limit Result Output
   Output Settings
   New Output in DIALux
   Luminaire Data Sheet
   Luminance Diagram
   Tabular Presentation of Photometric Data of Luminaires
   Tabular Presentation of Exterior Scenes
   Creating User-Defined Standard Output
   Save Output as PDF-File
   Export Output Graphics, tables, text and graphic
DWG and DXF Import and Export
   DWG / DXF-Import
   Basic DWG / DXF Settings and Layer Selection
   Edit a Room based on the DWG / DXF-Ground Plan
   Working with the DWG / DXF Background in the 3D View
   DWG / DXF-Export
Energy Performance of Buildings
   Background information
   Why energy evaluation in DIALux?
   Structure of an energy evaluation project
   Energy evaluation rooms with links to DIALux rooms and without
   Working on parameters
   Calculation and results
   Documentation of energy evaluation results
Making videos in DIALux
   POV-Ray Settings within DIALux
   Photo Realistic Images with Raytracing
   Basic Settings
   Quick preferences
   Image preferences
   Indirect calculation
   Brightness preferences
   Raytracing-Options for Surfaces
   3-D Standard View for Raytracing
   Starting POV-Ray
   Start of the adapted POV-Ray Version
   Smoothing edges
   Picture ratio
Animation with Keyframes
   Translation animation
   Further functions of POV-Ray
Appendix A Keyboard Short Cuts

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