Insert a new room and adapt all settings in the accompanying Property Pages (see chapter Edit Room Data). Subsequent you can insert the luminaires which you would like to use in your project. Select those which you want to assign to a control group. If you have inserted a luminaire field, you should activate the function "Allow single luminaires selection", because the possibility exists to select single luminaires. DIALux offers the option to add your luminaire arrangement(s) to one or several control groups. In the menu → Paste → Control group, as well as in the context menu in the CAD window or in the Project manager you can add your selected luminaire(s) to a new or existing control group.
Fig. 189 Paste a control group via menu
Fig. 190 Paste a control group – Context menu of the room
Fig. 191 Paste a control group – Context menu in the CAD view
Then in the Project manager the control group appears with a link to the luminaires. The control group has the Property Page Name.
Fig. 192 Property Page of a control group
If luminaires are deleted, these are also removed at the same time from the appropriate control group, provided that these belong to a control group.
In the menu Paste you can insert a light scene in your project.
Fig. 193 Insert a light scene via menu
Alternatively you have the option to insert a light scene from the context menu of the room.
Fig. 194 Context menu of the room – Insert a light scene
If a control group was inserted already, you can access it by a right-click on the respective control group for the context menu and then add a new light scene. In fig 163 the suitable control group already exists.
Fig. 195 Context menu control group – Add to light scene
If you select the light scene in the Project manager, the accompanying Property Pages open. The same happens to the control group available in the light scene. The Property Page light scene contains the name of the light scene which you can customise. DIALux has the option to define light scenes as an emergency light scene and to include the first reflection on the ceiling in the calculation (LG 12). You can make these adjustments in the checkboxes of the light scene Property Page.
Fig. 196 Property Page of a light scene – Light scene
The Daylight factors tab enables the determination of the position of the sun for the daylight calculation. You have the option to make various settings in the Inspector with respect to daylight. Activate the checkbox Take daylight into account during calculation, that way you include the daylight in your project. If the checkbox is deactivated, the room is calculated without daylight. Individual or all light scenes of a room can be calculated at the same time.
Fig. 197 Property Page of a light scene – Daylight factors
In the Property Page Dimming values the control groups with dimming levels are set in an editable list.
Fig. 198 Property Page of a light scene – Dimming values
Fig. 199 Property Page of a control group – Dimming values
The user has the option to make set dimming levels of the used luminaires visible in the CAD view and to edit in the appropriate Property Pages. By means of the icons in the menu bar the dimming levels can be switched on and off. Also there is the option to change between individual light scenes with the arrows, provided that several light scenes exist.
Fig. 200 Icons for showing dimming values and light scenes in CAD
Fig. 201 Viewable dimming values in CAD
If luminaires with more than one light output are used, the dimming values for each light emitting object (LEO) can be adjusted separately. In the Property Page of the control group in the lighting scene, you can define the dimming values for each LEO. This dimming value will be multiplied with the dimming value of the control group.
Example:
The control group will be dimmed to 100%. In this control group there is a luminaire with independent direct and indirect light output. The direct light should be switched off; the indirect light should be completely on.
Settings:
Dimming value of the control group: 100%
Light output direct: 0%
Total: 100% x 0% = 0%
Light output indirect: 100%
Total: 100% x 100%= 100%
If the indirect light should be dimmed to 50%, you can either dim the control group or the LEO.
Either:
Total: 50% x 100% = 50%
Or
Total: 100% x 50% = 50%
Fig. 202 Dimming individual light outputs separately
If no light scene is inserted in the room, only the room is calculated as before.
New features and increments
Changes in existing functionality
Installation
Installation after Internet Download
Installation from CD
Online Menu
Online Update
Manage Newsletter subscription
Wishes and Feedback / Send problem report
Install Luminaire Data
About PlugIns
About Online Catalogues
Lamp PlugIns
DIALux directories
Background information
Furniture, textures, my database
Projects and raytracing files
Program files, support
Common used program files (DIALux, PlugIns)
DIALux Light
Working with Wizards
The DIALux User Interface
The CAD Window
The Project manager
The Luminaire Selection
The User Database
Insert Luminaire Files into DIALux
Lamp PlugIns
The Furniture Tree
The Colours Tree (since version 4.3, formerly Texture Tree)
The Output Tree
The Guide
The Inspector
Edit Mode
Optimise Personal Settings
General Options
Direct3D as an alternative to OpenGL
Create a New Project
Open a new project
Project information in the file open dialog
Edit Rooms
Edit Room Geometry
Edit Room Data
An easy method for determining maintenance factor
Extended method for determining maintenance factor
Modify Properties of Individual Walls
Insert Room Elements
Modify a Room with Room Elements
Vault and half vault
Insert via Property Page
Insert Furniture
Insert Furniture
Insert via Property Page
Create Furniture
Import Furniture Files
Extrusion Volumes
Subtraction of Objects
Selecting Single Surfaces
Windows and Doors
Decoration Objects
Insert Decoration Objects
Calculate with Decoration Objects
Insert Textures
Insert via Drag & Drop
Edit Placed Textures
Delete Textures
Import Textures into the Texture Tree
Edit Room Geometry with DWG or DXF-File
Duplicate (Copy Rooms/Scenes/Streets)
Duplicate an Existing Room
Insert and Edit Luminaires and Luminaire Arrangements
Online Catalogues
Individual Luminaires
Aligning Luminaires
Inserting Luminaire Fields
Inserting Luminaire Lines
Aligning Lights
Inserting Luminaire Circles
Separating Luminaire Arrangements
Modify the position of a Luminaire
Luminaires with articulated joints
Unrestricted lighting arrangements
Aligning luminaire arrangements
Calculation of luminaire geometry included
Illumination strategies
Insertion of luminaries with „direct planar lighting”
Insertion of luminaries with „vertical planar lighting”
Coloured light
Background information
Lamp spectrum / Light colours
Colour filters
Coaction of spectral distribution of the light source and colour filter
Light colours in the ray tracing
White balance
Light Scenes and Control Groups
Definition
Requirements
Generate a project with light scenes and control groups
Modify light scenes and control groups
Export of light scenes
Emergency lighting
Global
Escape route lighting
Open area lighting (anti panic)
High risk task area lighting
Luminaires with emergency lights
Emergency lighting data sheet
Daylight calculation in DIALux
Basics
Sky types in DIALux
Light Scenes
Daylight calculation
Obstruction
Sun and shadow visualisation
Settings in the calculation dialogue
Working in the 3D View
Setup the 3D View
Check Calculation Values in the 3D View
Save 3D View
Presentation of false colour rendering
Working in Various Views
Save 3D CAD views
Wireframe Model
Editing Inserted Objects
Moving Objects
Using any surface as a working surface
Moving and Rotating Objects without Pick Grid
Scale or rotate
Rotating Objects
Scaling Objects
Combining and Saving Objects
Moving the Coordinate Origin of an Object
Resetting the rotation of the origin
Editing Object Surfaces
Arrangement aids
Measurement of distances
Working with the snap grid
Automatic help lines
Helping areas defined in the ruler
Working with help lines
Simple help lines
Poly help lines
Spline help line
Circular help line
Help grids
Copy and paste with CTRL+C, CTRL+V and CTRL+H
Copy Along a Line
Align and distribute
Centre objects in the room
Calculation Surfaces and other Calculation Objects
Calculation Surfaces
Calculation surfaces for different types of illuminance
Penetration
Task Areas
Calculation Points
UGR Calculation
Insert UGR Calculation Point and UGR Calculation Area
Adjust Viewing Direction of UGR Observer and UGR Area
Exterior Lighting
Exterior Scenes
Ground Elements
Floodlight Illumination
Lighting Design according to prEN12464 Part 2 / EN8995-2
Glare Rating
Obtrusive Light / ULR Calculation
Obtrusive Light / Luminous Intensity Calculation Point
Street Valuation Fields in Exterior Scenes
Road lighting
Standard Streets
Quick Street Planning Wizard
Wizard Optimised Street Light Arrangement
Street Planning without Wizard
Illumination Conditions Wizard
Illumination Class Wizard
Street Illumination
Luminance Calculation according to DIN 5044
Global Output Settings
User Data and Project Data
Global Settings
Output
Viewing Calculation Results
Limit Result Output
Output Settings
New Output in DIALux
Luminaire Data Sheet
Luminance Diagram
Tabular Presentation of Photometric Data of Luminaires
Tabular Presentation of Exterior Scenes
Creating User-Defined Standard Output
Save Output as PDF-File
Export Output Graphics, tables, text and graphic
DWG and DXF Import and Export
DWG / DXF-Import
Basic DWG / DXF Settings and Layer Selection
Edit a Room based on the DWG / DXF-Ground Plan
Working with the DWG / DXF Background in the 3D View
DWG / DXF-Export
Energy Performance of Buildings
Background information
Why energy evaluation in DIALux?
Structure of an energy evaluation project
Energy evaluation rooms with links to DIALux rooms and without
Working on parameters
Calculation and results
Documentation of energy evaluation results
Making videos in DIALux
Raytracer
Background
POV-Ray Settings within DIALux
Photo Realistic Images with Raytracing
Basic Settings
Quick preferences
Image preferences
Indirect calculation
Brightness preferences
Raytracing-Options for Surfaces
3-D Standard View for Raytracing
Starting POV-Ray
Start of the adapted POV-Ray Version
Smoothing edges
Picture ratio
Camera
Animation
Animation with Keyframes
Translation animation
Colour
Further functions of POV-Ray
Appendix A Keyboard Short Cuts